I'm a senior postdoc working in Prof. Chris Foot's group. Our research focuses on quantum gases, with two main directions:
- We use laser cooling and magnetic trapping techniques to cool and confine 2D gases of Rb.
- Within the AION collaboration we are working to develop high flux sources of cold Sr, and to build a prototype atom interferometer device.
- You might be interested in our performant MOT simulation code, AtomECS, which was recently released open source. The code applies data-oriented programming techniques to provide an efficient code for simulating a range of cold atom physics, including laser cooling, trapping and collisions. Contributions welcome!
- For rf-dressed potentials, we use CRFAP to calculate the potential energy of eigenstates as a function of position.
- I work with Dr. Lapidaire to develop novel imaging techniques for cardiovascular diseases. We recently received a reward from the British Heart Foundation to develop VITA, a prototype device for investigating the health of small vessels.
I have a keen interest in computer graphics, video game development and programming. Some examples include:
- I wrote ProPixelizer, a plug-in for the Unity game engine which renders 3D objects as if they were 2D sprites. It uses a novel rendering technique which is reminiscent of inferred rendering. Now at over 200 copies sold!
- An open source space battle simulation, written as an example of Unity's data-oriented ECS implementation.
- I also like making physics demos that run in the browser, such as this simulation of evaporative cooling and these magnets. If you have an idea for outreach demo ideas, please let me know! Collaboration is fun.